Mapservice from Websocket with TWKB

For those who don’t know what I am talking about TWKB is a compressed binary export format from PostGIS described here, and here.

It is just in the experimental stadium. The source for the PostGIS part can be found here

The Mapservice
What I find maybe most interesting is the websocket thing. I haven’t played with that before. Maybe this is old news for all of you out there. But websockets works cross-domain. So, a websocket can be approached from a page on my webserver or from a page on your desktop. That makes no difference.

You can download the index.htm from the demo:
put it someone on your computer, open it with a browser and it should load the maps.

You can also put this in a javascript:

var ws = new WebSocket('ws://');

and you should get a reply if you use one of the map names that my “service” has.

If you don’t know the map names you can send:


and you will get back a json-object with some metadata (That is demonstrated in the demo too)

All this is very unfinished, but it shows the idea.

Test it in OpenLayers too
The demo I have written is in Leaflet. That is just because it seemed easier to get started to test this in Leaflet. But it would be very interesting if someone took TWKB for a ride with OpenLayers (3). Since OpenLayers 3 promises webGL support a compressed binary format ought to be interesting.

What parameters the websocket takes
This is not even tested all of it, but here is what you can send to the wesocket:

srid (if not passed the srid of the table will be used, which can be found as default_srid in with getcapabilities)
precision how many decimals the coordinates shall have. Consider what unit your srid has. If not set the default value will be used
center.x & center.y Those coordinates gives the point that the result is ordered from. The idea is to get it order from the middle of the map, which makes sence if you are zoomed in and don’t see the whole map
inverted_lat_lng, boolean

As showed here it can be used directly from the websocket. Then there is not even any compiling involved.

I will, as I have said come up with a post about the technical aspects of the format, but I am afraid that will take some time. Meanwhile I will gladly answer any questions to make it easier getting started.

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